Gods, despite being immortal beings, never last very long on their own - not with the constant threat of the Titans. As such, almost all Gods are organised into Pantheons, groups of Gods who share a common identity, common goals, and often common blood as well. Most Pantheons have settled in Godrealms in the Overworld, from where they rule their kingdom and peer down at the World. Though all Gods have some things in common, the uneasy truce with the Titans since the end of the Second Titanomachy has led Pantheons of Gods to become rivals with one another, pursuing often conflicting goals in games of Divine Geopolitics.
Pantheons of Gods are associated with specific places in the World, places that share their values, where they were worshiped, where their Godborns are born. There exists dozens of Pantheons with their influence spread throughout the World, though only a select few have the power and influence needed to become major players.
Each Pantheon follows its own goals, and the differing philosophies of various Pantheons has led to violent clashes over the centuries. The wild and care-free Greek and Norse Gods are seen as ruffians by the ancient and more conservative Indian or Egyptian Gods, while the African Orisha's close bonds with Humanity is seen as a weakness by the Aztec Gods who believe that humans are subjects, not friends.
Nevertheless, each Pantheon is interested in the World, primarily because it is a source of Godborns - potential new Gods free from the Fatebindings of their parents, allowing for new warriors in the fight against the Titans - and of Souls, which are in demand by every Pantheon. Despite the magical Concordat of Stonehenge not allowing Gods to interfere directly in the World, the influence of the Pantheons is felt deep in every land.
- The Aesir: Norse Gods
- The Teotl: Aztec Gods
- The Celestial Bureaucracy: Chinese Gods
- The Deva: Hindu Gods
- The Theoi: Greek Gods
- The Orisha: African Gods
- The Neter: Egyptian Gods